﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Arroguella.Entities
{
    /// <summary>
    /// Stairs that go down one level in the dungeon.
    /// </summary>
    public class DownStairs : Stairs
    {
        #region Constructors

        private DownStairs(string name, char symbol, Color color, Direction direction) 
            : base(name, symbol, color, direction)
        {
        
        }

        public static DownStairs CreateStairs()
        {
            return new DownStairs("Stairs Down", '<', Color.Pink, Direction.Down);
        }

        #endregion
    }
}
